Eclipse Phase: Breaking Light
A man who is getting to old for this.
Ego Age: 68
Apparent Age: 30’s
Total Rez: 86
Spent Rez: 86
@ REP: 40
G REP: 8
C REP: 0
R REP: 35
E REP: 0
I REP: 20
F REP: 5
X REP: 0
Wound Rating: 12
Damage Bonus: 4
Ego Traits: Allies, You have friends and they will back you up. You can call them up once per gaming session. They aren’t minions however and they will expect back from you and such. 30CP
Brave, +10 mod to all tests versus fear or intimidation 10CP
You’re That Guy!, you did something that alot of people saw. You got a youtube video maybe or you were in a video game or a movie. As often as once per session someone may recognize you and react favorably to you.
Enemy, Someone doesn’t like you. In fact he wants to hurt you. -10CP
Morph Traits: Zero G Nausea -10 to any action in any mircogravity environment. -10CP
Upgrades: (Eclipse Phase= EP, GateCrashers = GC)
EP 302 Adrenal Boost, Ignore 1 wound, + 10 to REF
EP 306 Anti-Glare, No penalties for glare
EP 300 Basic Bioware
EP 300 Basic Mesh insert
EP 303 Bioweave Armor, Armor 2/3 stacks with worn armor
EP 304 Circadian Regulation, need 2 hours of sleep, can stay awake for 44 hours no penalties (will need 4 hours of sleep after)
EP 300 Cortical Stack
EP 307 Cyber Claws, 6 inch wolverine style claws (yeah I know) 1d10 + 7, AP -2 can combine with eelware
EP 301 Direction Sense, advanced internal navigation, can retrace routes (doesn’t work in featureless environments like deep space) know how far you gone, pick a direction name it north and always know which way it is.
EP 301 Eidetic Memory, Perfect memory for anything you were paying attention to.
EP 304 Eelware, you generate electric shock, like a shock glove (page 204)
EP 301 Enhanced Hearing, Twice range of normal hearing, +20 to Perception test
EP 305 Enhanced Respiration, Comfty in .2 to 5 atmospheres, hold breath up to 10 minutes when active, 30 minutes when not
EP 301 Enhanced Smell, ID chemicals and individuals by scent, +20 to Perception and Kinesics
EP 301 Enhance Vision, see several dozen colors, x5 mag, +20 to Perception
EP 304 Endocrine Control, +30 against hunger, fear, or emotional manipulation. +20 to Deception, ignore 1 wound
EP 308 Harden Skeleton, +5 Dur, +5 SOM
GC 154 High G Adaption, + 5 Dur, +5 SOM, no negative modifiers from gs up to 2gs, all further modifiers -1g.
EP 307 Mnemonics Augmentations, Access recordings of experiences, takes concentration.
EP 308 Medichines, Repair injuries faster
EP 305 Muscles Augmentation, +5 SOM
EP 305 Neurachem, (lvl1) +1 speed
EP 306 Radiation Sense, Sense and determine source of any dangerous rads includes neutrons, charged particles, cosmic rays
EP 308 Reflex Boosters, Ref +10, Speed +1
EP 305 Temperature Tolerance, comfty in -30 C to 60C
EP 305 Toxin Filter, immune to ALL chemicals and biological toxins, everything from mary jane to nerve gas to spoiled pizza. You can breath smoke and drink salt water
EP 308 Oxygen Reserve, min oxygen tank lets you breath for 3 hours. In vacuum with no seal you get 5 minutes of action.
Portable QE Com
Low Qbit Reservior
Covert Ops Tool
Mirco bug (2)
White noise machine
X ray emitter
Wireless energy transmitter
Backup insurance (2 units paid up)
Smart clothes (2 sets)
Smart vac clothes (2 sets)
heavy pistols (2)
|Pilot Ground Car||REF||15||25||0||10||50|
|Aca Poli Sci||COG||15||5||15||35|
|Int Veteran Issues||COG||15||5||25||45|
|Int Inner System Politics||COG||15||5||25||45|
|Pro Squad Tactics||COG||15||5||25||45|
Marshal was born in the old United States, when he was of age he joined the military. He found himself rotating in and out, getting an education and degrees in various Social Sciences. He was in active service (his 5th time back into the Marines) when the Fall happened, his unit was involved in heavy fighting and eventually the fall of Mt Kilimanjaro. His unit got out through emergency ego casting through a cobbled together system thanks to a Gunny who had an education in engineering.
Marshal traded the rights to his memories of that battle for lots and lots of cash. With that he bought his (surviving) squadmates out of hock and got himself a nice shiny new Fury. When he woke up he found his Commanding Officier, Captain Robertson waiting for him. The Captain had been MIA for 13 days before the final battle, assumed dead. Turns out he had ditched them for a nice cushy new job with a Mercenary Corps. He had a job offer. Marshal threw him down 3 flights and was promptly fined for murder. The Captain and Marshal remain at odds.